Alice and Bob Playing Flower Game (LeetCode)
Problem Description​
| Problem Statement | Solution Link | LeetCode Profile |
|---|---|---|
| Alice and Bob Playing Flower Game | Alice and Bob Playing Flower Game Solution on LeetCode | vaishu_1904 |
Problem Description​
Alice and Bob are playing a turn-based game on a circular field surrounded by flowers. The circle represents the field, and there are x flowers in the clockwise direction between Alice and Bob, and y flowers in the anti-clockwise direction between them.
The game proceeds as follows:
- Alice takes the first turn.
- In each turn, a player must choose either the clockwise or anti-clockwise direction and pick one flower from that side.
- At the end of the turn, if there are no flowers left at all, the current player captures their opponent and wins the game.
Given two integers, x and y, representing the number of flowers in the clockwise and anti-clockwise directions respectively, determine if Alice can win the game if both players play optimally.
Example 1​
- Input:
x = 3,y = 5 - Output:
true - Explanation: Alice can always choose the optimal direction to pick flowers and win the game.
Example 2​
- Input:
x = 1,y = 1 - Output:
false - Explanation: Since both players play optimally, Bob will always be the one to win in this case.
Constraints​
1 <= x, y <= 1000
Approach​
To determine if Alice can win the game if both players play optimally, we need to consider the following:
- If either
xoryis0, Alice wins by default since Bob cannot make a move. - If
xandyare both greater than0, the game becomes a variant of the classic "Nim" game where the player to take the last flower wins. - The game's result can be determined using the principles of game theory, specifically the Grundy number for the game states.
Solution Code​
Python​
class Solution:
def canAliceWin(self, n: int, m: int) -> bool:
return (n*m)//2
C++​
long long flowerGame(int n, int m) {
return (long long)n * m / 2;
}
Java​
class Solution {
public boolean canAliceWin(int x, int y) {
return (n*m)/2;
}
}
Conclusion​
The solutions use the properties of the XOR operation to determine if Alice can win the game. This ensures that the problem is solved in a straightforward and efficient manner across different programming languages.